Etc Eos Titanium, Eos, and Gio v2.0.0 Manuel d'utilisateur Page 106

  • Télécharger
  • Ajouter à mon manuel
  • Imprimer
  • Page
    / 476
  • Table des matières
  • MARQUE LIVRES
  • Noté. / 5. Basé sur avis des utilisateurs
Vue de la page 105
88 Eos Titanium, Eos, and Gio Operations Manual
Using Output Address vs Port/Offset
The output address is the DMX or network DMX (often called EDMX) address. Examples of output
addresses are 510, 1, and 1024.
Port/offset refers to the DMX universe or port and the offset of the address. For example, since a
single DMX port can transmit 512 addresses (known as a “universe”), the port/offset for address
515 would look like 2/3 because address 515 is the 3rd address of universe 2.
An example of patching by port/offset in patch by address mode is [2][/][1][0] [At] [2][0] [Enter],
which patches universe 2 address 10, or 522, to channel 20.
Replace
By default, if you patch an address to a channel that is already patched, Eos will create a new part
for the new address. If you want to replace the current address with the new, use {Replace}:
[n] {Replace} [n] [Enter] - replaces the address in part 1 of the selected channel.
Helpful Hints
[At] [Next] [Enter] finds the next available address range large enough to accommodate the
selected device.
Examples of [At] [Next]:
[At] [2] [/] [Next] [Enter] - finds the next available address range on universe 2.
[At] [7] [7] [7] [Next] [Enter] - finds the next available address after 777.
[At] [/] [n] [Enter] can be used to patch an address on the same universe that was last used.
[Address/Patch] [n] [/]
The syntax [Address/Patch] [n] [/] can be used to select a full universe in patch.
[channel list] [Address/Patch] [n] [/] [Enter] - changes the addresses of all the selected
channels to a new universe while using the same offset.
[Address/Patch] [2] [/] [Copy To] [Copy To] <Address> [3] [/] [Enter] - moves all channels
with addresses in universe 2 to the same offsets in universe 3.
[Address/Patch] [n] [/] {Unpatch} - unpatches all patched addresses in the selected
universe.
Note:
As it is possible to patch by either address or port/offset, pressing the [Data] key
will move between showing the patch as it was originally entered, then the output
address values, and last the port/offset.
Note:
An address can not be assigned to multiple channels, but a channel can have
multiple addresses assigned to it.
Note:
You can open or merge patch data from other show files, see Partial Patch
Opening, page 76 and Partial Patch Merging, page 78 for more information.
Vue de la page 105
1 2 ... 101 102 103 104 105 106 107 108 109 110 111 ... 475 476

Commentaires sur ces manuels

Pas de commentaire