ETC ION Manuel d'utilisateur Page 5

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Getting Started
Getting Started
EFFECTS: A DEFINITION
Effects are manual control functions that can be applied to a channel parameter and then included in
cues or submasters. Cues can contain both standard transitions for some channels and parameters and
effects for the same or other channels and parameters.
A single channel parameter cannot have more than one effect applied at any time. With the exception
of intensity if the effects are being played back from submasters. However, a channel may have one
effect running on one parameter and another effect running on a different parameter.
Effects have user defined properties and attributes which are applied to the effects whenever they are
used in cues or subs. Effects also have level overrides, which allow you to use an effect in multiple
locations, and modify its size, shape or rate in individual recordings. An showfile can accommodate
building up to 1,000 total effects, with the ability to number them to the 1.xx.
Within the console, effects are broken up into three fundamental behavior types:
Step
Absolute
Relative effects.
STEP BASED EFFECTS:
In step effects, each step contains an on-state and an off-state. The on-
state is the action the channels in the step should take when the step is
active. The off-state is the action the channels in the step should take
when the step is not active. Step effects are a quick and easy way to build
simple chases.
ABSOLUTE EFFECTS:
Absolute effects are a listing of sequential actions that channels are to
take. They differ from step effects in that there is no on/off state, rather
they define progressive behavior from one action, to the next, to the
next, and so on. Types of actions include intensity levels, palettes, and
presets A good example of this is using multiple color palettes to create a
rainbow chase.
RELATIVE EFFECTS:
A relative effect is an offset from the current state of a channel
parameter. There are three different types of relative effects: focus,
color, and linear. Each of the these effect types have a graphic editor
designed specifically for the parameters involved.
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